Friday, November 21, 2014
Boom.
I got there surprisingly quick, too. Less than two hours for a level and a half and some of that time was even spent leveling my cooking. Why cooking? Mostly because I discovered you gain 5 skill points for a single orange recipe and that really itched my "max everything!" scratch. I'm not sure I ever worked on Cooking before either. To be honest, I only stopped leveling it at 200 because the next recipe required me to go fishing and even I have limits! Ah well. Perhaps there are recipes that provide lots of skill ups in Draenor!
I really did enjoy my questing time in Pandaria. The zones weren't as cool from a monster / visual standpoint (it was mostly just normal animals), but the quest lines were really interesting. In fact, the last quest line I was working on involved helping someone start his own brewing company! Yep, craft brewing has even invaded World of Warcraft. The variety of different quests was cool, too. One quest required me to rappel down a cliff to get some special barley. Another was getting revenge on the vermin that were plaguing a farm by ... collecting turnips, painting them the color orange, and then feeding them to the vermin. They were very upset when they took a bite and realized they had eaten turnips! One quest even had me train a variety of moves with an instructor and his class. I'm sure some people think these types of quests are annoying and just want to move on and kill more stuff, but I thought they were novel and fun.
Buying the expansion gives you a single use level 90 boost. You can use it on whatever class you like; if your character is at least level 60, their primary professions will be leveled up to 600 (if they're less than 60, you get nothing!). Now, I don't think that the profession bump to 600 is worth the time spent to level a character from 1 to 60, but I could be wrong. I have three characters that are 60 or above that I could potentially do this with (Death Knight 60, Priest 71, Shaman 70), but I think it makes more sense to do it on a level 1.
So then the question becomes what class do I boost? Druid, Death Knight, Priest, and Shaman are all out for obvious reasons. If I ever make a Monk, I'd like to see the Pandaren starting zone so that's out. I don't have much interest in a Rogue, Warrior, or Hunter (probably because my dad/brother played them). This leaves Paladin, Mage, or Warlock. I think I give a slight edge to the Mage over the Warlock.
Mage would be my first pure DPS class. Is that a good thing or a bad thing? Paladin offers the ability to heal, tank, or DPS, similar to the druid. To be honest, I'm not sure what I would be using this class for. I think at first I would most likely only use them for the additional garrison (which I've heard is beneficial) and the professions (I plan on going with Inscription and Gemcrafting). I don't imagine actually playing the class very much until I ran out of things to do on my other classes which might even be never. Any thoughts on which class to boost, even if it's one of the ones I already have?
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